/**
 * 
 */
package com.game.jumpdino;

import com.game.jumpdino.R;

import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.MotionEvent;

/**
 * @author HugoGu
 *
 */
public class StartPage extends Activity {
	protected boolean _active = true;
	protected int _splashTime = 2000; // time to display the splash screen in ms
	Intent intent;
	
	@Override
	public boolean onTouchEvent(MotionEvent event) {
	    if (event.getAction() == MotionEvent.ACTION_DOWN) {
	        _active = false;
	    }
	    return true;
	}

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.start);
        intent = new Intent();
        intent.setClass(StartPage.this, MenuPage.class);        
        // thread for displaying the SplashScreen
        Thread splashTread = new Thread() {
            @Override
            public void run() {
                try {
                    int waited = 0;
                    while(_active && (waited < _splashTime)) {
                        sleep(100);
                        if(_active) {
                            waited += 100;
                        }
                    }
                } catch(InterruptedException e) {
                    // do nothing
                } finally { 
                    finish();
                    startActivity(intent);
                }
            }
        };
        splashTread.start();
    }
}
